/*
 * Quake III Arena Readme File
 * Level: Sudden Death
 * Author: CZghost
 * Map BSP filename: czg_sude.bsp
 * Map PK3 filename: czg_sude.pk3
 * AAS file: Yes, optimized
 * Leveltypes: FFA, TDM
 * Comments: It's map made with M#Free's tutorial, some changes are realized.
 **/
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How to play this map:

    # 1st Copy this PK3 into baseq3 folder
    # 2nd Run the game
    # 3rd type '/map czg_sude' OR '/devmap czg_sude' for play with cheats
    # 4th Add some bots and enjoy the game

OR

    # 1st Copy this PK3 into baseq3 folder
    # 2nd Run the game
    # 3rd Go to skirmish menu and select CZG_SUDE
    # 4th Enjoy!
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Team Deathmatch variant:

    # Run the game
    # type '/g_gametype 3'
    # type '/map czg_sude' OR '/devmap czg_sude' for play with cheats
    # Add some bots for each teams and enjoy the game

OR

    # Run the game
    # Go to skirmish menu and change gametype to Team Deathmatch
    # Select CZG_SUDE
    # Enjoy!
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Building map:

Editor used: GTK Radiant 1.5
Compiler used: Q3ME
Compile machine: Pentium 4, NVidia graphics card

Build time: 2 days
Compile time: 30 sec Q3ME (q3map = 20 sec; bspc = 10 sec)
Known bugs: none bugs
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Thanks to:

ID Software
    # for great editor

M#Free
    # for his tutorial
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User licence:

Map made by me is under GNU general public license (http://www.gnu.org/).
Map can be used in multiplayer gameplay and is publicied as non-commercial project.
You may be able to edit map, tune some mistakes, change textures, etc., but you may name me as author of original map.
You may be able to public map, but you may name me as author of this map.
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